I am trying to show 'channel' lighting that is hidden behind a picture rail - technically it's a strip of LEDs at about 12mm spacing, but I don't want to fill my model with hundreds of lights.
My 'standard' trick of just making a hidden surface emissive doesn't seem to work in Enscape (And if it's turned up too high the light bleeds through the model surfaces.)
Is there any trick to produce a consistent light over a length? Could a custom IES profile spot be shone horizontally? Any ideas?