Is anyone else having a problem with textures not making it through from the rhino material editor to enscape correctly?
I attach some screenshots.
First of all with normal sized files and until i made this one heavy with furniture and plant geometry it was working fine! So it maybe is a memory issue? Or enscape not dealing with the increased amount of geometry in the file? (now 600mb)
But since adding furniture / plants a few of the layers are not texturing correctly and appear either purple or green when they should be dark black?
You can kind of work around it by changing the items on the layer that isn't rendering correctly (the purple) to one that is (such as the dark grey column adjacent) but a bit annoying to do so.
Any ideas would be great as it's so close!