{Note: I can only comment on the SU version of Enscape 2.1.3.1247 ; it might be different in other programs}
- As a shortcut to save time and file size I often use a flat colour as a base and apply a bump map to it - (floor tiles, coping stones, smooth cement render, ridge tiles, ...etc)
It would be really handy if you could apply an off-set to any of the material textures (Texture, transparency, bump & reflections) so that they can be aligned properly without having to use the albedo texture or assign a texture to that material.
- When assigning any texture it would be nice if the program actually looked at the image it's importing and pulled in a width/height from it (and had a button to re-set, and another to lock proportions so that changing one size automatically scaled the other). It would also be useful to see the width/height of the texture without having to tic the "explicit texture transformation" box.
- The other settings for enscape materials would be good to replicate within the relevant tab for the image (eg bump amount slider within the tab where you see the bump image)
- The Colour selection (seen on the Albedo and Illumination sections): Could a pipette to 'select colour from screen' be added? (As per the one in the SU materials editor)
- If the material window could float above the enscape render window like the settings window does, it would be easier to change materials and see the effects of these changes "live".
If this is possible, putting a pipette button on the same window to select a material from the render window would be really useful... as would be a way to roll it up/down and hide it. (Same with the settings window: a way to hide it other than closing it or dragging it off-screen would be handy)
Specific to the sections -
Window title - could the title be populated with the name of the current material? (eg "Enscape material: Chris_Hair")
Type - Would be nice if it highlighted that a keyword was selected (eg "General - metal") and/or be able to select these keyword presets.
- (requested elsewhere) If you could add your own presets to this list it would be great; perhaps a "save current material settings as preset" option somewhere?
Self Illumination - (requested elsewhere) Since there are textures for the other settings, it would be nice to apply an illumination texture with white = 100% bright, grey = 50% black = 0%
- It would also be nice to be able to type in a value for the Luminance instead of relying on a slider.
Transparency - Tint only affects the objects seen through the glass; it does not apply any colour to the light as it travels through the glass (eg a stained glass window would not show coloured patches on the floor/wall)
- Glass does not cast a shadow (this is related to the above) and the opacity does not affect the transmittance of light through it.