
The rendering looks like the matrix.
- palitoloco
- Thread is marked as Resolved.
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I haven't seen that before. Could you please give us some details about what makes the project special and therefore could cause the problem? In the best case, you could supply us with an example project via support@enscape3d.com. It does not have to be the whole project, just large enough in order to have the issue observable.
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did you move geometry, add stuff, delete stuff or change material in the native program while Enscape was still running? I've seen similar - it fixes it's self on re-load.
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Anybody has any ideas why the model has been blown up into pieces while being rendered with enscape?
see pic.
One possible explanation could be an insufficient amount of graphics card memory (which means that all the required geometry, material data and the resources Enscape itself requires to render don't fit in the available memory). This might occur especially when doing high resolution renderings.
Sending feedback (button on Enscape ribbon) would allow our support to have a look at your hardware, so we can judge better what's going wrong here.
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I will post something, but I found out what's causing the problem. I believe is somewhat related to blocks or components.
This happens the same, when I take a block in rhino and stretch it and modify it without actually going into the blockedit command. Somehow the block starts looking like the above screenshot in enscape. So to go around this problem I had to explode the block and make a new block and it works.
Hope it makes sense.
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I have emailed a sketchup , the problem is the same with rhino.
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palitoloco Who did you send it to? Do you have a ticket number. Unfortunately this forum and our ticket system have no link whatsoever. Would like to take a look.
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Fixed in 2.2.2.1