Revit: Apply material properties
You can now tweak your materials more easily. Enscape updates materials after clicking "OK/Apply" in the material editor. This should reduce the need to close & reopen the material window.
We want to improve Enscape's video feature based on the functionality we delivered in the 2.2 release. Our current goal is to support the following scenarios:
- Multiple keyframes on the same position (with different camera rotation or time of day)
- Explicit control over the timing
- Less need to switch between Enscape and the host application
In this early version we are far away from finished. You can already easily go to the previous/next keyframe. And you can take a alook at the upcoming timing options, but they aren't working yet.
The noise during movement has been reduced, while the performance has been increased. This should result in a more stable image with sharper reflections during movement.
Minimap in VR
The menu in VR contains a page with a minimap. Click on it using the laser pointer to teleport.
Revit 2019: Materials
Enscape tries to use as much of the material you configure inside your host application. The materials introduced in Revit 2019 are now supported, too. However, anisotropy is not supported at all, and multi-layered materials are only partially supported.
This change is also included in the 2.2.3 release version.
You can now export a video as a series of PNG images for easier and better post production.
Rhino: Textures with Transparency
When you assign an image with Transparency to a material, the alpha channel is automatically used, unless you specify another transparency texture explicitly.
Standalone: Switch to VR and change other settings
In the standalone exe file you are able to switch to VR and change a few selected settings. Tell us about other settings you want to be included, and why, and we will consider adding them. The menu opens on the left side.
Video Editor: Keyframe indicators
If you configure additional settings (e.g. time of day) for a keyframe, you can see little indicators below its camera model.
We moved a few buttons from the host application into the Enscape render window. This should lead to a faster video editing workflow.
As you can see, the buttons for "Add keyframe, "Remove all keyframes" and "Preview video" are right where you need them. Also the shaky cam and smooth start/end settings are moved from the settings window and are even saved into (and loaded from) the xml files.
At the bottom you can see the timeline of your keyframes. Click on the little controls to edit that keyframe.
Now you can use the explicit timestamp setting of keyframes to adjust the timing of the video. You can also set keyframes on a subset of keyframes and let Enscape do the rest for you.
Screenshots in VR
Enscape now allows you to take capturings while in VR: Either trigger a snapshot of your current view, or frame a regular screenshot using a virtual camera. Screenshots will be queued and rendered on shutdown.
In the former case the snapshot also includes your controllers and laser pointer, so you're able to focus the viewer's attention.
SketchUp: area lights and other light improvements
You can now define linear lights, rectangular lights and disk-shaped lights, similar to placing point and spot lights.
Point lights are now spherical lights with an adjustable light source radius. Leave at zero for the old behavior.
Rotation of IES lights now works in combination with the special Enscape tools. This allows for better tuning of your 360° IES lights.
The general user experience for light tools has been improved.
SketchUp: reload proxies
Proxies are now being automatically updated in Enscape and Sketchup, when the source file is changed. So you are able to tweak materials & lights of your proxies in another SketchUp instance while showing your main model in Enscape.
- Smoother shadow transitions during timelapse videos
- Improved VR performance
- The user interface for license error handling has been improved