Why doens't Enscape has its own material list, like V-ray has ?
I'm struggling to find the right materials, and when I find them, it takes to much time to manually adjust them.
Would be sooo easy to work with.
Don't get me wrong, I just looove Enscape and I probably won't go back to V-ray, but I still have to use V-ray materials and
I don't want to do that.

Enscape Material Library
- Vendel3D
- Thread is marked as Resolved.
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Would looooooove to see a Materials library in Enscape
....so looking forward to it.....I can't wait! =)
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Hi,
My suggestion is to make a semi transparent material. name it like SHADE or such.
why?
today are very common and used regularily shades of thin material, either thin metal, fabric, or even paper. they are regularily applied to building openings, and it could be an useful contribution to speed up model creation... Yet, since this is a very, "ultra" good engine for "render beginners" - they might not be accomodated to subtle material design. -
milos.komlenic Could you share a sample of the wanted effect and explain it a little bit more in detail?
Thank you in advance!
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Hi, I'm sorry for a delay...
1) it could/would be some textile, or "lightly semi-transparent material"... with or without texture... [pic 1 and 2], or2) it can be "lightly (or variably) perforated", circular or quad holes. [pic 3 and 4].
3) the same/similar material can be used for man/woman silhouettes ("avatars"), that I find more annoying to arrange - but are so often used in SketchUp.
[pic 5 and 6]. -
Materials like milk glass or semi transparent emitters are very missed here too. A support of transparency textures is also missed (continuous transparency from 0%...100%).
Also metallic lacquer should be on a good material library. So, often I still use Vray, since I can't show the materials that my interior designer clients need. Very much I hope the Enscape development will bring materials more in focus.
The metallic car paint (a mix of metal and plastic) shouldn't be a problem to implement, since I was able to create the desired look by a trick. It was quite good working, also in real time. I'm disappointed that this test never got some attention by the team.
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1) Currently light is not affected as it passes through a transparent material, so until this is implemented the best you can do is make it an emissive material and/or provide some back-light to make it look right.
2) The perforation is not a problem; just add a texture transparency - I use this for a trampoline enclosure in one of my components. (Only issue as Micha mentioned is that it's B&W rather than a greyscale)
3) The only thing I see 'missing' is the outline; simply adding a transparency will give you the see-through look. If (when?) the above gradual transparency is implemented then a really simple rectangle image could be used with the 'face me' option.
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Thank you. I know some of these "tricks", but I expect to be able to gain them quicker. "Speed", as I assume, is one of your priorities. Thanks, again!
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Hi Vendel3D We want to provide a Material and Proxy library in the future.
Can you tell when???
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Can you tell when???
Welcome to our forum! No ETA just yet, but we already have a dedicated Asset Library now with over 500 available high quality models so far - feel free to check it out if you haven't already!
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+1
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yes please to "material library" !!!
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+2 from you two, thanks!
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We need material libraries or importing materials.
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We need material libraries or importing materials.
Forwarded your upvote too, thank you.
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Forwarded your upvote too, thank you.
Importing is a mUST!
Community can update and you don't need to update material so quickly in enscape!
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Hi Vendel3D We want to provide a Material and Proxy library in the future.
I think I posted already, but a material library that could be share between different applications would be awesome!!
Our company uses many software with Enscape, and we exchange assets between apps too so it is kind of logical that we could transfer from schematic design in Sketchup or Rhino to REVIT and keep those models with Enscape materials.
This could even generate a repository website were people could share their best materials with the community.
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The Revit plugin is in dire need of this. Making a quick tweak to a material is a really laborious process, and it would be nice to be able to ferry settings between projects and computers in a really straightforward way.