This looks great. Unfortunately, on my current machine, sketchup doesn't like to play nice with the model unless I reduce the polygon count in transmutr to the point where I lose the shape of everything. Especially as the edges of the tiles get distorted rather than smoothed in to a single plane.
Enscape handles it OK though, so if all I need is a straight proxy I'd be ok. But cutting out the site location, or working on the mesh itself at all and it chokes.
Even just positioning and scaling is a pain.
Its frustrating, as the mesh could really be simplified so much more. And Blender handles the model just fine, but my blender experience is limited.