Is there a way to stop this from happening? This happens for every light I've worked with, including ones from manufacturers with properly made IES files (I've tested them and they work fine in Revit's default rendering engine...). For most lights, this isn't a big deal, but for some (including the below) it's a huge problem.
Basically, Enscape always casts shadows on my own light fixtures regardless of what IES data says to do or how the fixture is built, except if the material is set to glass/transparent, or if the light source is placed within a part of a mesh. For most fixtures... this isn't a huge deal, but some of them (sconces especially) it looks awful. The only workaround I've been able to figure out is to set the fixture material to something semi-transparent to get Enscape to ignore it on self-shadowing, but this obviously doesn't work in cases like the below.
How do I get the light fixture to look correct in the below image? Or is there a way to force enscape to NOT cast shadows on certain materials? Adjusting diameter of the light seems to do nothing in Enscape. For comparison, I've also included what the Revit render outputs, which is much closer to accurate.