Hello,
I am currently working for an architecture company in Philadelphia and my office is in the process of rendering an interior walkthrough.
We have noticed that there is a substantial amount of 3D distortion both in 2-point and 3-point perspectives particularly the closer you get to an object ( furniture, vehicles, etc.) and were wondering if there were any settings or features that we could use to prevent this.
I have lowered the "field to of view" which helps a bit with the distortion but still find that objects become stretched and can appear much larger than they should causing a room's scale to be misrepresented.
As you can see in the 2 attached screenshots....the couch is normal and not distorted straight on but when on the perimeter of a perspective starts to drastically stretch.
If the Enscape Team has any helpful tips or settings or has the intention to fix said distortion with an update it would be greatly appreciated.
Thank you,
Brendan Forristal