Displacement degrading

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  • I'm trying to do a rug material and noticed that there is some limit in which I can scale the map using the "Explicit texture transformation" in the map slot.


    As you can see in the example bellow, if I change the map repetition from 0.6 to 0.5, the map is completely degraded. It is a 4k height map from Poliigon.

    Why does it happen, it is some sort of mipmap runing under the hood?




    If I crop the height map image I can get a smaller tiling working properly

    Thanks

    • Official Post

    alexandrecollaco , I was not able to reproduce this behavior in our latest release, so please also make sure you're using that version. :)


    Furthermore, which CAD solution are you using with Enscape this time, I reckon Rhino 7 judging by your post history? Also, can you reproduce this issue when using a 2k map as well?


    Thanks a lot in advance.

  • alexandrecollaco , I was not able to reproduce this behavior in our latest release, so please also make sure you're using that version. :)


    Furthermore, which CAD solution are you using with Enscape this time, I reckon Rhino 7 judging by your post history? Also, can you reproduce this issue when using a 2k map as well?


    Thanks a lot in advance.

    Thanks for the support and sorry, I forgot to put the specs.

    Rhino 7

    Nvidia - 2080ti

    Enscape 3.01


    It happens with 4k,3k,2k textures.

    It is applied in a simple plane, with a planar mapping off 100 x 100 cm, displacement amount of 0.12.

    I'm attaching a texture where it happens, but it happens with lots of textures of fabric.

    • Official Post

    Thanks a lot for your patience and the further information! Does this happen on any surface as well, I reckon so? I was not able to reproduce it yet I'm afraid, so just because it can't hurt, please also kindly install Enscape 3.02 (this version includes a lot of bug fixes generally) and let me know if that does anything to this behavior at hand. If it does not, as a next step can you just briefly share the project (or a small scene example) with me perhaps? Upload can be done via wetransfer.com for example. :)