Exporting Enscape/Revit model in a friendly VR format

  • Hi all,

    Does anyone know of a good way or place where I can export Enscape models for viewing in VR remotely?


    The scenario is, we can get our clients to come in house and set up the VR for them with the Enscape model and there's no issue, everything works brilliantly. But for our remote architects who go to the client's home because they have Mac's and not pc's we can't really do this for them.


    Right now we use Sentio, an online VR platform, but sadly we can't upload the Enscape version of the model and we need to upload the revit one which looks very unprofessional..


    My question is, is there a platform that can work just the same as Sentio where we could potentially upload the Enscape model?

    Thanks!

    Ali

  • You can export a Web upload which will open in Firefox, Chrome and Brave. I prefer Brave. Safari is not supported.


    One limitation of the web explorable is visual fidelity. Another is that favorited views are not saved so the client will have to manually navigate the entire project (potentially stressful depending on how tech savvy they are).


    Most important disadvantage is that you can't curate the design review experience and your client will be randomly walking around frequently getting the wrong impression because you're not there helping them understand why certain design decisions were made.


    The limitation is not technology. The limitation is you're about to send your client a lower fidelity, potentially difficult to navigate and possibly underwhelming / confusing experience.

  • I think the solution would be to equip them with appropriate hardware. You could put a powerful laptop or small powerful Pc in a backpack to take.


    VR can’t be streamed across the web and provide an experience that feels good.


    Running VR on a lower powered device will not provide the visual experience you will have worked so hard to achieve in enscape.


    Beyond this you are talking about building entirely separate assets purely to run on a low powered device or producing 360 panoramas , which lack the scale and presence of a real VR experience.


    For me , the real power of a VR viewing is to show how you can change the world around the client - so being connected directly to enscape and editing live is hugely impactful.

  • VR frankly isn't practical for the reasons you mentioned. We only use it to help our design process pretty much, since it does a good job of capturing the feel of a space.


    What can work is making google-cardboard style VR "home tours" using the stereo panorama. There's a number of services out there that support steroscopic VR-tours. Our biggest issue with this though is you still need to provide your client with a google cardboard-like device (which I think is discontinued), but I'm pretty sure things like the GearVR still exist and can still work with VR-tours. The other issue is that it obviously takes a lot more time to export 3D stereo panoramas of every room/hall/etc and then create the tour in a 3rd party tour service than it would to just... open enscape in VR in person.


    We've honestly found it sufficient to just do QR+links to flat panoramas alongside still image exports in our sheets as part of a client presentation package. Its enough - we get comments back all the time from clients and coordination (engineering) how useful they are.