I've been trying to find a way to efficiently render alpha channels for various components in a model for further correction in photo editor program. It would be great to be able to adjust asset colors, even if just by paint bucket method that alters the entire asset and not individual textures.
Alternatively, it would be good to be able to apply different visual "Styles" in enscape similar to how sketchup can color objects by the tag they are associated with. This would allow you to easily select different color ranges in photo editor,