I recently build a new PC for "rendering only" where I'm using Enscape and Twinmotion. For the presentations to my clients I would like to use my Oculus quest 2 with the VR option of Enscape.
Having said that I'm having trouble in having a stable and fluid image. Viewing the project on my monitor I have no problem and it is super fluid but as I switch to VR mode on oculus it gets jumpy and twitchy.
I tried to lower the output in the Oculus app and it helps a little... but not much... and instead adjusting the Ensacape from ultra to low makes no difference for some reason...
My setup is the following:
CPU: AMD Ryzen 9 5950X 16-Core Processor 3.40 GHz
GPU: AMD Radeon RX 5700 XT
Everything is water cooled and the oculus is connected through USBC to USBC cable to the MB (No USBC in the back of the card unfortunately)
I have a few suspicions but I would like to hear your take on it... maybe there is a simple trick that i did not find on my google searches...
I'm also thinking about upgrading the GPU that is the only thing I saved from the previous config... and I' don't know if I should go with the AMD RX 6900 XT or to Nvidia if Enscape it is made to work with them primarily...
I would really appreciate your help!