Dear Enscape team, I have a recurring problem which I hoped would have been fixed in 3.1, but it is still there.
The flickering during movement of glass/light/reflections.
I have turned off the lights/the emitting/both. I have turned on and off all denoiser/rtx/etc. options and am rendering on ultra with an 3080rtx.
I have deleted a second layer of glass inside, but this doesn't help.
I wonder what causes this and more importantly, how can I get this effect gone? Because my customer is annoyed by it.
Ps. great update with the sun rtx shadows, will this also be added to video rendering please? That would be awesome!