FBX exported assets black material problem

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  • hi

    I have a question about importing FBX files from max to enscape assets, from what I realized every copied elements in max will get a black material in Revit( maybe sometimes )

    and nothing can solve it... may I ask if one of you guys had such a problem or not ?


  • Rick Marx

    Approved the thread.
  • Hi anneli

    I assume that the normals of your mesh are broken and pointing inwards. Hopefully an easy fix in 3dsmax. Use the Edit Normals Modifier and use the Reset option. Good luck with your Smoothing Groups :thumbsup: I keep my fingers crossed or as we say in German I’ll press my thumbs for you.