When I use a surface light source or a linear light source to make a continuous light strip, there will be such a situation, how can I solve it? Is it a software bug?
Is this a lighting bug? How to solve it? Many versions have this problem.
- yyx718186659
- Thread is Unresolved
-
-
Rick Marx
Approved the thread. -
yyx718186659 , thanks a lot for your post.
In this case, you may instead also try adding some light strips through the use of emissive surfaces - the behaviour at hand you're seeing can be normal, but I'd also be curious if this changes when you increase the thickness of the objects on which the current light is falling on? Just to make sure since I've had a similar case before and this should be something that is already resolved - so, please make sure to also use our latest release if you haven't already!