More ray bouncing for indirect illumination

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    • Official Post

    Hey Bogdan , implementing a slider to increase/decrease ray bouncing is not something we plan to implement any time soon - It would make things a bit more complicated than we'd like to, hence a reason why we only provide one slider to adjust the overall "Rendering Quality".

    Despite that, we don't see any reason to not generally increase the amount of ray bouncing with time, as hardware gets even better and better able to handle the extra workload. :)

    Finally, we do calculate 1 indirect bounce while doing a walkthrough in Enscape and multiple bounces as soon as you stand still, or export a screenshot/video.