Suggestions for 360 ° observation model

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  • After fixing the camera, fix the center point of vision at the same time, and then set the number of photos, which is divided into 360 ° angles according to the current horizontal height and the number of photos. Then take a picture from each angle.

    • Official Post

    Thank you tom_1991 , you aren't the first to request this functionality - Feel free to also forward it directly to product management through our dedicated portal. We appreciate the input!

  • Many many years ago we used to be able to create this, I cant remember if it was just in archicad, or if it was in artlantis (a lot of water has passed).

    At the time Apple updated their QuickTime to accept a file version that could show this and allow interaction.

    Now obviously we have USDZ (and the Android equivalent) , which has taken over from this in some ways?

    I do wonder if this is still built into QuickTime - It would be good to be able to do this 3D cheat once again.

    Enscape needs to implement a view ball, that you place over the object and set how many segments above, below and around you want to create between images.

    • Official Post

    As mentioned in the other thread you've shared your thoughts JasonLawford , please also forward any of it through our portal - Of course, discussions in the Forum are still incentivized so you can always do both, forward your thoughts to PM directly, and share them here. Much appreciated. :)

  • At present, there is no need for more views with the same height, just one circle for views with the same height. It can meet the needs of most current users.

  • ;) ja, it was Artlantis - and this feature was included already in it´s first versions an was named "VR-Object"

  • The best effect is to rotate the model, not the camera.

    Of course, I know that rotating the camera is easier to implement for enscape.

    However, the actual effect is better to rotate the model,

    Because, when you rotate the camera, the sunlight doesn't rotate and the shadows are fixed.

    If the model is rotated, the angle of sunlight is fixed, and the shadow effect is better.

  • The best effect is to rotate the model, not the camera.

    Of course, I know that rotating the camera is easier to implement for enscape.

    However, the actual effect is better to rotate the model,

    Because, when you rotate the camera, the sunlight doesn't rotate and the shadows are fixed.

    If the model is rotated, the angle of sunlight is fixed, and the shadow effect is better.

    Could you not just tell the sun to rotate with the camera view as you can do in other cad software? Could be optional, as there may be some cases when you want the light and shade to stay constant (ie not move)

    As for just one view height, the camera sphere can be set as one rotation at one height, or many rings of cameras around the sphere, this gives a better 3D feel to the object as you can tip up and see over and under.