I'm creating this outdoor landscape in Sketchup for VR, by adding trees from the Asset Library.
But, I realize the Assets don't have different Level of Details (LoD) in it. So the trees in the background will have the same amount of polygon as the ones at the front. Is there any plans on Implementing Automatic LODs like in Unreal Engine? The closer you are to the asset the higher the polygon count, since putting a lot of trees in a scene will decrease performance by a Lot.. Currently I have hundreds of trees and shrubs on my model and I have around 40-ish frames per second in Medium Quality on VR. I'm aiming to get around 70-90-ish frames.
I think Asset LOD's a must have for VR, especially on outdoor scenes