So essentially, you can only import or export material settings in the Asset Editor only, versus also having an export option available in the Material Editor?
What I'm trying to work around is having to physically re-match every single value for assets that were already edited in the Material Editor and saved as a component, in the Asset Editor. When we import that component via proxy, those values are saved from when the model was edited in the Material Editor and we wouldn't have to adjust anything in the Material Editor ever again. Is it possible to incorporate an option to export Material Packages from the Material Editor, for models that were already done, into the Asset Editor to save redundancy? Otherwise, there is a poor intern who will be importing models into the Asset Editor, and completely re-doing each model from scratch. Like most, there are hundreds if not thousands of models that are saved as individual components...and not all of them use similar material names or values. In total, we lose a week just to process our components as custom objects.