Hi All - often it is necessary to correct the color appearance in a rendering. For this the option "tint color" is well suited. But instead of awkwardly choosing any given preset color swatches there or having to laboriously type in a desired R-G-B value, it would be great if we could simply drag and drop a desired texture into this "slot" as an additional option there.

"Tint Color" / Material Editor
- EGIE
- Thread is Unresolved
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Hey EGIE , thanks for the request.
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