We are trying to push the bounderies of our VR exprerience.
I am creating a city scene with a lot of detail, where we can place our temporary structures in so we can quickly create renders animations and walktroughs.
already discussed this a bit in this tread:
separate objects or one big one
but does the culling also work when i have a family with a shared object.
for example at the moment i am working on some train tracks. i place a beam every 500mm or so...
In the family this beam is set to shared. So does Enscape render the complete track at once or does it only render the elements that are in the viewing area.
And how does this work with linked files.