Guys, here a way to improve Enscape quality without any coding work on your side. At least for those of us with eye-tracking headsets.
"NVIDIA Variable Rate Supersampling (VRSS) leverages NVIDIA Variable Rate Shading (VRS), a key feature in NVIDIA’s Turing architecture, to increase VR image quality while maintaining high performance. And developers don’t have to write a single line of code to use it."
Please consider applying to have Enscape support this:
Apply here: