Experiencing an issue lately in which certain self-illuminated materials are becoming highly pixelated.
The problem seems to be with jpg textures that have fairly strong RGB values.
Images that are more muted or 100% desaturated aren't exhibiting the problem.
Textures are RGB 8-bit jpgs.
Using png files does not help.
Changing to CMYK does reduce the severity, but there's still issues.
I'm running an RTX8000
NVIDIA driver up to date: 516.59
Enscape version: 3.3.1 +75071
I'm probably going to roll-back my NVIDIA driver to see if that helps.
Anyone else having any issues?