I'm working on an enormous building which is a combination of office space, storage and assembly lines. It's merely a hobby project and I don't need to do any photographic renders since the style I want to use in the end is more illustration like.
The thing is that if the sun is shining outside there are all kinds of places lit up while light never would reach those places so far into the building. At night or late in the afternoon I don't have the problem, so I think the sun is the issue here.
What I tried:
- manual exposure
- create extra geometry to close any gaps that may be there
- creating a really rough material so I was sure it was not caused by reflections
- sun brightness at 0 (works but well.. no sun. even at 1% it gets like the attachment)
It's not that I expect a real time render to be as thorough as something like V-Ray but I've the feeling the sun 'pushes' a bit hard to get into the picture. Maybe there are some tricks or a certain way the sun works I can adjust my workflow on.
This is the one with sun:
This is the one around 18.00 in the evening:
For this project it doesn't really matter but I would like to learn something about how the sun works and how it can be controlled a bit. Doesn't have to be perfect but the light above the vertical beams is a bit crazy in this example.
Hope someone has some nice tips I can use while finishing this 30.000m2 😬 building.