How to update Enscape geometry in Revit?

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  • Hi,


    Possibly a stupid question but I am very far from a Revit power user!


    In Sketchup you can set up individual scenes and turn tags (layers) on and off so only certain geometry and textures displays in specific scenes - the key point being that when you switch scenes, Enscape updates to show only the geometry/textures visible in that particular scene. This means you can switch between options quickly with Enscape running and have it display only those elements you want to display.


    Is there a way to do this in Revit? I'm familiar with Revit phasing and partly familiar with Design options - switching between various 3D views with different phased elements visible updates correctly in the Revit view, but Enscape does not change, it displays only the view that was active when Enscape was started.


    Hopefully I'm missing something simple


    Thanks

  • So in revit using hide is always view specific. So if you are hiding by element or temp hiding, it only applies to the current view you are on.


    If you want to hide something globally (i.e. equivalent to turning a layer off) you need to have those items on a workset or you need to set up some kind of view filter that is applied to a view template that your 3D views use. Such as, I have an "accessories" selection group that only has small Enscape asset accessories added to it, then all my 3D views use a view template that filters everything in that group to be visible or invisible depending on my needs for a render.


    Alternatively if you want to just switch between "scenes" just duplicate the 3D view and then hide different items on that view vs the the original. If you want to switch between materials or layouts instead of just toggling visibility of certain items, you'll have to use design options to do this and each view assigned to a different design option in the visibility graphics dialog. If you're not familiar with how design options work I recommend going through a tutorial as its a bit too much to cover in a forum post.

  • Thanks for response - ok, sounds a bit fiddly! I'll have a play around with hiding geometry, worksets, view templates.


    Design Options I've skimmed across the top as I don't find it particularly intuitive but clearly I need to dig into them a bit further if they'll do what I need. I did try earlier, but may have got it wrong as Enscape didn't seem to make the changes.


    Essentially I'm trying to get to a place where I can have the existing fabric then 2 or 3 different options that can be toggled on/off on the fly and unpdate live in Enscape for a VR viewer - different furniture, different textures, different lighting etc etc; I'd prefer to just just do it in Sketchup as its dead easy (lots of tags and layers) but I also need (if poss) to be able to use the BIM mode in Enscape to highlight certain objects and display certain elements of their EPD declaration (which I can add to Revit as custom parameters I believe). And even if I decide to just do it in sketchup and forgo the BIM element within the VR presentation, I still ideally need to output some of the carbon info via TallyCAT which is Revit specific....So I have to step outside my comfort zone and try to figure out some Revit!


    Anyway, thanks for the assistance.

  • For switching of materials/lighting between things like furniture and objects, design options is definitely the way to go. Then make sure the 3D view you are using in enscape is set to "automatic" mode for design options. Then all you do is switch to which option is active and the scene should live update.


    Keep in mind live updating isn't fool proof for me, sometimes I need to restart enscape to get it to reload the scene fully. Its an annoying bug, and I don't think I've ever ran into it when switching design options, but if it seems like something isn't working the solution might be to just restart enscape.

  • I'm familiar with Revit phasing and partly familiar with Design options - switching between various 3D views with different phased elements visible updates correctly in the Revit view, but Enscape does not change, it displays only the view that was active when Enscape was started.


    Hopefully I'm missing something simple

    Once enscape is launched, you can open the view list in the Enscape render window (hotkey: F) and select another view that you want Enscape to load the geometry from. Just make sure the 'geometry update' slider at the bottom of the view list is on. If it's off, Enscape will only move the camera and sun to match the newly selected view, but the geometry will still be tied to your launch view (it was added to make fast camera switching possible without the need to reload geometry when switching views).