Somehow I cannot teleport in a model which has proxies in it. There seem to be hidden walls everywhere. I can go throuh the wall in fly mode but I cannot select a location for teleporting.
I used a lot of proxies to make the big model workable in Sketchup. Enscape has no problems with the detailed models. But VR navigation does not work this way. Help!
Hey annevanzwol , we're aware of this behavior. It's due to the fact that we currently do not allow unmodified geometry for proxy collision models, so a simple box is used for that instead. This is why you're having these "hidden walls" around your project if proxies are being used.
I've further up-voted the corresponding topic on our agenda which would allow mentioned unmodified geometry for proxy collision models, so thank you for the feedback.