when rendering in real-time with Enscape in SketchUp, we're dealing with a strange effect where we don't know how to fix it.
We've already turned on pretty much every setting, the unwanted effect remains. The attached pictures will hopefully show you the problem:
The rendered lamps look normal (and correct) when you are very close to the objects.
But as soon as you move a little further away from the lamps, the renderings get what we call a white veil for lack of a better description.
Does anyone have any idea on which setting you could turn to avoid this disturbing effect?