Asset library customisation

  • Perhaps it should read them off of an actual folder structure? (that you can tweak and move assets around in... only problem comes when models are updated )

    Or perhaps you could add tags to an asset and filter by these tags? (this would allow a mass dump of assets and let models exist in multiple categories... but the existing filtering I think might need a bit of improvement.)

    (It would be really useful to actually remember what the last asset highlighted was and what folder structure was expanded when the dialogue collapsed.)