Recently I subscribed to the Quixel Megascan library mainly because of the beautiful PBR textures.
I turns out they also have a nice library of textured 3D assets of wich you can download the models (in FBX, OBJ) in combination with the PBR texture files (albedo, displacement map etc.). When importing the FBX or OBJ file into Sketchup (to use with Enscape) I only get the blank model without textures. When I try to map the textures via the Enscape material editor they don't map correctly.
Does anyone know of a good workflow to get these 3D assets correctly mapped into Sketchup?