Hey guys,
I was just wondering if you guys have any plans to allow users to use hdri images for lighting. Currently they don't contribute to the lighting solution, but would be awesome if the could.
Hey guys,
I was just wondering if you guys have any plans to allow users to use hdri images for lighting. Currently they don't contribute to the lighting solution, but would be awesome if the could.
Just to be clear, hdri does contribute to 'fill lighting' They do not make hard shadows. However, that is not a requirement for hdri to be useful. The biggest thing that hdri does is provide convenient believable fill lighting. Direct lighting (for exteriors anyway) can be handled very believably through non hdri light sources.
What enscape also provides for is to automatically position their sun (non hdri light source) to match the 'sun' in the hdri.
So your high res hdri is only needed for crisp backgrounds, as for lighting they are downsampling it. So if you are going to replace your background anyway, definitely reduce the size of your hdri.
Ideally, Enscape would allow us to specify separate lighting (low res hdr) and background (high res ldr) images.
So what you're saying is that all the direct lighting is coming from your built-in sun system and using the hdri just fills in the indirect bits and allows your system to lock on to the hdri hotspot?
Exactly
Enscape uses the HDRI environment for lighting, similar to other rendering tools. There are two reasons why HDRI backgrounds in Enscape do not cast sharp shadows than in other tools.
Very good to know. Thanks for the breakdown.