Ive been having an issue with panoramas recently that I cant figure out. When I create still image renders on ultra resolution, the color/saturation of the textures are pretty close to the textures on screen in the sketchup model.
When I export a hi-res panorama file, some of the textures are very noticeably oversaturated.
See attached screenshot and look at the wood texture in the still image render vs the panorama output. Is this related to settings or is it a bug? Im having to "fake" the textures to make them look right in the panorama and then revert them back if Im taking a still render. Thanks!