working in the walkthrough and VR, I had some issues with the materials, so here I ask if I'm doing something wrong or
it should be implemented:
1) The reflective materials from render tend to display too many reflections of the sky.. Is there a way to lower
the reflections from the Sky or the properties of the Sky? Should i change some parameter from Revit?
2) It seems to me the bump effect from the default materials of Revit is not so effective.. Is it a problem of texture bump scale or what?