Oculus Quest

  • ArchuCAD , dedicated support for the Oculus Quest has been requested before and we're certainly aware of the demand for this. Since the Oculus Quest is a standalone device though, we'll have to implement support for it accordingly still, meaning it will not work from the get go since the Quest cannot be connected to a machine to utilize Enscape VR in the first place.


    In any case, the topic to support it on our agenda received a further upvote! :)

  • I've just received my Oculus Quest and have tested it for a few hours in a large open space.... I just want to say....

    IT WAS AWESOME!:love:

    I can so imagine bring a bunch of clients, put the quest on them and they can walk around in true roomscale VR.


    The image quality and ease of use, plus NO PC needed really makes this the most exciting VR headset for us who wants to bring VR into a conference room! The cost and convenience without needing a VR-ready laptop really makes this economically possible for multiple users!


    C'mon Enscape, get cracking on it PLEASE! It will change the VR business landscape entirely.:)

  • Waycool , the Quest is really awesome indeed. It's nice to have no cables hanging around and still the performance/graphics are quiet good, but the more complex games are of course heavily optimized to work with the included smartphone hardware. In turn they are also kind of simplified. :)


    When it would come to Enscape standalones being executable on the Quest, especially larger projects would become complicated to render fluently to also avoid any nausea. But, despite that, I can imagine that there (will be / are) streaming applications which will allow a dedicated machine to be connected to the Quest to run Enscape. No promises of course yet, but the future does indeed look very bright when it comes to VR in general!


    Also added your vote to the dedicated topic on our agenda to support the Quest.

  • I've been doing some investigation into the Quest this weekend - and from what I've been reading - Demian is right on the money (re: optimisation) - and we should all avoid getting too excited about untethered too soon - as there remains a clear bias toward flatter, stylistic, visuals (read: low-to-no textures) - which whilst not necessarily an issue in (our) early stage, city-size, masterplanning form-finding "experiences" - the (still-quite lowly) Snapdragon 835 will quickly fall short come the time to fire up models featuring any significant use of detailed textures and RPC veg. content.


    I mean, lets be pragmatic, some folk are still finding they need to throw last-gen Titans & RTX rigs to power their runarounds - so expecting an all-in-one priced @£400 to come up par, is a daydream.

  • Waycool , the Quest is really awesome indeed. It's nice to have no cables hanging around and still the performance/graphics are quiet good, but the more complex games are of course heavily optimized to work with the included smartphone hardware. In turn they are also kind of simplified. :)


    When it would come to Enscape standalones being executable on the Quest, especially larger projects would become complicated to render fluently to also avoid any nausea. But, despite that, I can imagine that there (will be / are) streaming applications which will allow a dedicated machine to be connected to the Quest to run Enscape. No promises of course yet, but the future does indeed look very bright when it comes to VR in general!


    Also added your vote to the dedicated topic on our agenda to support the Quest.

    Tested wireless pc streaming to the quest, using ALVR. Worked pretty great, a litte latency, thats it

  • My boss constantly asking me to refresh Enscape website to see if you are supporting Oculus quest.

    I'm afraid, Oculus Quest support will not happen any time soon. As stated above, you could use something like ALVR (which we don't officially support though) to stream Enscape into the Quest, but generally, the hardware would just not be capable enough for larger projects.


    There'll be a lot more powerful standalone headsets coming in the future - I don't see a reason why we wouldn't support them eventually in some form. But right now, there is no standalone headset which could fully give you a decent Enscape VR experience.