Animation camera path break command

  • Hello

    Generally a continuous path of the camera does not produce very interesting results. A video composed of various pieces of animation, with simpler movements, is more beautiful.

    On Enscape I calculate many small animations that I then assemble on Premiere (or similar).

    I would like to be able to get better direction directly in the software.

    I thought it would be useful to have a command that tells Enscape to jump between keyframes.

    (example: move the camera between A and B, jump between B and C, move between C, D and E, etc etc)

    The resulting video would already be mounted and could be calculated more simply and faster.


    What do you think about it? :)