Support for Blender

  • Our office uses Enscape for Revit for development, and I (have to) use it with SketchUp for visualization for clients.
    I already love Enscape deeply, but struggle hard to get work flowing through SketchUp.
    The brand new Blender 2.8 seems like a forceful contender for the future, and I would happily switch software in a heartbeat if Enscape came to Blender.
    Blender has a large and strong user base, but is the open source lisencing a problem for getting Enscape into it?

  • Our office uses Enscape for Revit for development, and I (have to) use it with SketchUp for visualization for clients.
    I already love Enscape deeply, but struggle hard to get work flowing through SketchUp.
    The brand new Blender 2.8 seems like a forceful contender for the future, and I would happily switch software in a heartbeat if Enscape came to Blender.
    Blender has a large and strong user base, but is the open source lisencing a problem for getting Enscape into it?

    Thank you very much for your feedback - I'll definitely forward your wish to have Enscape available in Blender to our developers so that they're aware of the demand for this implementation. I suppose, that there wouldn't be any licensing problems, but there is currently simply not enough demand for this, so it may be something which will be available in the future though!

  • erm... the latest release of Blender has a new built-in real-time rendering engine (with particle physics, mirrors, caustics, etc.) that the Blender community are raving about, so I'm not sure what Enscape could add to the mix?

  • Last time I checked EEVEE was a drop in replacement for cycles, as in it's real time, but not interactive. Ever since the Blender Game Engine was removed, Blender was relegated to content editor and offline renderer.

    But then I am also not entirely sure Enscape is a good fit, Blender has it's own almost real time render and the interactive part Blender users may want would be more along a game engine. Also the licensing issue might be a tag tricky...