My goal is to have the Quest work on client locations with Enscape.
Currently I use an HTC Vive Pro with wireless adaptor. To setup at a client location I have to take my Desktop PC (with Gigabit transmitter for wireless VR), the Vive, the basestations, stands, extension cords etc. Then go through room calibration. The quality is great and for longer (paid) sessions this a good solution. However for some quick demo’s it is just too much hassle.
The nice thing about the Quest is that is does not need basestations like the Vive. This means I can take my laptop and Quest in one backpack. No stands, extension cords etc. Also the room calibration is very fast.
I tried ALVR but it was not very smooth and it detected only one controller. Today I tried Virtual Desktop (sideloaded) running from my laptop and the performance is good enough for quick demo’s. It shows both controllers. So this seems a viable option.
2 issues to ‘solve’.
1. The trigger button shows the teleport arc but it does not actually teleport. With the HTC Vive pressing the trigger halfway will show the arc after which a full press will do the teleport. I tried to change binding in SteamVR but without succes. Any suggestions would be appreciated.
2. My current setup uses the home WIFI and has the laptop connected to the router with a UTP cable. I would like to take a trustworthy WIFI connection with me and not be dependent on the client WIFI facilities. Is it possible to connect a WIFI router to the laptop with UTP and then use the WIFI signal for the Quest? Or maybe there are other options. I am no an ICT expert. Any tips would be appreciated.
@Enscape. Ideally I would like to have a dedicated Quest app which runs from the glasses directly without the need for a fast laptop. Could be a sideloaded version so that you don’t have to go through the Oculus store limitations. I think the glasses are capable enough to handle the detail level of the web standalone. The ability to show roomscale VR on client locations using the Quest would really be a game changer. Can you please look into this? BTW I am aware of the cabled solution Oculus will launch in November but a wireless solution is so much better.