We're having some weird artifacts happening in a revit project with lighting in it. When you get within a couple of feet of the light it pixelates around the light. If you back up it looks fine. This started with some light bleeding under walls in a project and I created a test model for the light to see if it was an issue. Perhaps it's the light, perhaps there's another issue.
Enscape 2.6 and lighting issues
- Archytextural
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Hello Archytextural
Tiled artifacts are a known issue. Bugfix will be published with the hotfix release soon.
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It seems this is only happening with artificial lights only, is this true? is there a way to avoid this?
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It seems this is only happening with artificial lights only, is this true? is there a way to avoid this?
True, artificial lights only. Happens when camera view vector aligns with the light direction vector.
You may want to try out preview version - this is a preview of the hotfix. It only contains bugfixes and no new experimental features.