I'm looking at creating a Kalwall material, but am having no luck. It's a highly translucent, but not particularly see-through material (Google Images). If I were doing this in VRay I'd use either refractive glossiness &/or subsurface scattering - but I'm not, I'm doing it in enscape and really struggling with it.
I thought that using Frosted Glass would be a good idea, but it doesn't seem to blur the objects behind the glass (or if it does; not enough). Is there a way to adjust how strong the frosted glass effect is? Or a better way of achieving this?