Been noticing a little hiccup in the system, and it could be entirely on my end. When the camera looks into a mirror, I get some components missing in the reflection on the other side of the room. Is there a certain rendering distance from the mirror? I'm on ultra rendering, but it doesn't see, to make a difference. The cabinet doors here are half there, half missing, sink and faucet are missing, and so on.
Any info or takeaways would be appreciated!