Is it possible...

  • Hey all,


    I appreciate this is a long shot, but we've been doing a fair amount of camera tracking from drone footage and then bringing the tracked camera into 3ds max to render buildings that match perfectly with the drone footage. Is it possible to import an animated camera into enscape? I'd love to just export the camera as an FBX and have the option to render out of enscape instead of vray.

    Kind regards,

    Chris

  • Hey all,


    I appreciate this is a long shot, but we've been doing a fair amount of camera tracking from drone footage and then bringing the tracked camera into 3ds max to render buildings that match perfectly with the drone footage. Is it possible to import an animated camera into enscape? I'd love to just export the camera as an FBX and have the option to render out of enscape instead of vray.

    Kind regards,

    Chris

    Not yet I'm afraid - at the moment you'd have to create paths through our dedicated video editor. :) Still, I can file your inquiry as a feature request if you like!

  • Hey all,


    I appreciate this is a long shot, but we've been doing a fair amount of camera tracking from drone footage and then bringing the tracked camera into 3ds max to render buildings that match perfectly with the drone footage. Is it possible to import an animated camera into enscape? I'd love to just export the camera as an FBX and have the option to render out of enscape instead of vray.

    Kind regards,

    Chris

    Man - I'd love to hear more about your workflow. I have started looking at using reality capture software to generate a mesh, but if we can take footage into 3DS and get a mesh....

  • Man - I'd love to hear more about your workflow. I have started looking at using reality capture software to generate a mesh, but if we can take footage into 3DS and get a mesh....

    Ahhh, we aren't generating meshes from the drone footage. We're taking drone footage (usually empty fields) and compositing our new buildings over the top of them.

    Here are some we've done so far;


  • Thanks! Yeah I tracked the footage in AE and brought the tracked camera and tracking data into 3ds max via .fbx (I think? It feels like a lifetime ago now!).


    Honestly the camera tracking and aligning in max was by far the most difficult part of the projects because the tracked data is at a random scale/orientation and as soon as you move it in max all the keyframes go mad, etc/ It's something that (if we were to do this again) would give serious thought into buying some high end tracking software, or outsourcing the tracking. It really is a skill all of its own, and makes you want to tear your hair out!