Dear Enscape people,
I have a quick question for the developers. I'm not sure if this is how the program is supposed to work, or if it's in fact a bug.
Is it normal that the emissive feature of a material doesn't work if the texture is applied to a face-the-camera component?
I'm modeling a fire torch and the fire is a simple rectangle with a texture of a fire on a transparent background applied to the surface.
The emissive material works fine as long as the rectangle is a regular component. However when I set it to always face the camera, the emissive feature disappears.
Is this normal?
Thanks a bunch in advance.