VR Oculus Rift with exported standalone Enscape model.
When using the teleportation feature, the teleport does not work when aiming at the ground. Only wall, ceilings, & objects work for the teleportation.
Is this a issue with Enscape, or the Oculus? I've re-established the room boundaries and calibrated the floor multiple times.
Also, teleportation seems to go through windows/ glass. Is this intended? I'll frequently have clients accidentally teleport out of a building due to a window on the other side.
Thanks in advance,