So I need Enscape views to match Sketchup but I cannot seem to change the Field of view in Enscape which is default at 58 degrees, 29.2mm, I need it to match SU at 35 degrees, how can I do this?

Field of view not editable?
- Solo
- Thread is marked as Resolved.
-
-
I have tried everything, Enscape just does not match SU camera the field of views differ.
-
You just set up to 35mm in Enscape, just like 35 degrees SKETCHUP
-
The field of view is not editable in SketchUp (and Rhino) if camera synchronization is on. In that case SketchUp and Enscape should show the same horizontal field of view. Please consider that the numbers don't match, because Enscape uses the horizontal fov, whereas SketchUp uses the vertical fov.
-
The field of view is not editable in SketchUp (and Rhino) if camera synchronization is on. In that case SketchUp and Enscape should show the same horizontal field of view. Please consider that the numbers don't match, because Enscape uses the horizontal fov, whereas SketchUp uses the vertical fov.
So, are you saying that they will not match up? What can I do to get Enscape to match scenes in Sketchup correctly?
-
As you can see, I have synchronize views checked and the Enscape view is not even close to the SU scene.
-
"not even close" is not what I would call that. At the top and bottom Enscape is missing a few pixels because the aspect ratio is not synchronized. And the block on the right edge seems to appear from a slightly different angle - are you using face-me components for those? Can't say anything on the left side because it is so dark
If you want to synchronize the width, you have to use the manual way at the moment:
- get your viewport width/height via Ruby Console - type "Sketchup.active_model.active_view.vpwidth" and "Sketchup.active_model.active_view.vpheight"
- select capture resolution "Custom" and insert the viewport size
-
So, are you saying that they will not match up? What can I do to get Enscape to match scenes in Sketchup correctly?
The horizontal fov will match, but the shown numbers don't match because SketchUp shows the vertical fov and Enscape shows the horizontal fov.
-
are you using face-me components for those?
Yes, is that the reason they became stretched horizontally?
-
In SketchUp the axis of face-me components is always parallel to the view direction. This leads to them turning around when you just look around.
In Enscape the axis of face-me components points to the viewer position. The face-me only turns when you move. This is the more common approach in general and the only applicable approach when you render 360° panoramas. But this leads to a slightly different rotation in regard to the SketchUp viewport.
When you have face-me components with a non-vertical rotation axis or face-me components inside other face-me components the output of Enscape is even farther away from the SketchUp viewport. But this does not happen very often.
-
this is making me crazy! does anyone sort this issue already? its perfect on the preview but once i press the render button then it starts to change the fov. enscape fov is disbaled as well and cant figure out how to make the slider work.
-
-
Indeed, this is the problem.
Is that possible to change "Use Current Enscape Viewport" ?