have not been able to figure this one out... ? Thoughts anyone. Textures manipulated in Skp to align with geometry
Projected Textures SKP
- dvsone1440
- Thread is marked as Resolved.
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I fixed it by making a parallel elevation view in skp saving that as a jpeg and re-applying the straight view.. but would be good to know if there is an easier way
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have not been able to figure this one out... ? Thoughts anyone. Textures manipulated in Skp to align with geometry
hi dvsone1440
here is the solution
received from Peter
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I did that and the texture disappeared? surface just went grey?
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I did that and the texture disappeared? surface just went grey?
strange, it worked for me
send me the SKP
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https://www.dropbox.com/s/04r2…u8/TestProjected.skp?dl=0
Scene1 that texture.. the one on the side of that building I edited the way described above so that one is not a good test.
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https://www.dropbox.com/s/04r2…u8/TestProjected.skp?dl=0
Scene1 that texture.. the one on the side of that building I edited the way described above so that one is not a good test.
the pictures have a mistake but don't ask me what!
I saved in the Affinity Photo as png or jpg.
and then exported as normal
in sketchup and it worked.
I made the other pictures like Peter Chamberlain
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Ok so that's kinda similar to the work around I did as well. Strange jpegs.
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When you apply a photo-matched texture to a surface, the actual image is still rectangular, but SU adds some information to the image/surface that tells it how to deform the rectangle so that it maps properly. (Probably the relative x,y of each corner).
Enscape does not understand all of these transformations and so just does it's best. (Probably Enscape can't access this info through the SU API)
When you "Make Unique", it converts the stretched image to a flat rectangle image of just the right size to fit the surface - Enscape likes this and can show it just like every other texture.
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When you apply a photo-matched texture to a surface, the actual image is still rectangular, but SU adds some information to the image/surface that tells it how to deform the rectangle so that it maps properly. (Probably the relative x,y of each corner).
Enscape does not understand all of these transformations and so just does it's best. (Probably Enscape can't access this info through the SU API)
When you "Make Unique", it converts the stretched image to a flat rectangle image of just the right size to fit the surface - Enscape likes this and can show it just like every other texture.
Right and that was what I was trying but when I did that the image dissappeared completely in Enscape.