Enscape light objects showing in reflection - How to eliminate?

  • Does anyone know why enscape light objects show in mirror reflections? They should be invisible.


    I am using several rectangle area lights to light this bathroom scene and they are showing in the mirror's reflection. This is not an isolated event, it happens in most renders I am doing.


    Any help to get rid of these reflections would be great.


    Thanks!


  • You can not make the light invisible only in reflections. We strongly advise you to use the area light shapes to match the scene's lighting fixtures instead of "inventing" an area light that is magically floating in space.


    This is a trade off between artistic/creational freedom and the guarantee that your image looks as plausible and predictable as possible. As non-specular-visible lights do not exist in reality, we chose the second option.

  • Sometimes there is a need to explore spatial designs and have them visualized through a rendering without knowing the exact lighting conditions of the space. If a lighting design has yet to be determined, "inventing" the lighting is sort of important in order to get a work-in-progress rendering.


    If it wasn't clear, although this is an old post, it's still an issue

  • sự thay đổi trong phần video quá phức tạp _ khó sử dụng và nhiều thao tác, không tạo ra những thứ khiến người dùng khó sử dụng, nghĩ đến người dùng trước khi viết hoặc tạo thêm _ thanh trộn màu được hoán đổi vị trí, cũng thay đổi lý do tại sao nó nằm ở nơi cũ chỉ có giao diện khác nhau, đôi khi thấy sự thay đổi nhàm chán sự thay đổi trong phần video quá phức tạp _ khó sử dụng và nhiều thao tác , không tạo ra những thứ khiến người dùng khó sử dụng, hãy nghĩ đến người dùng trước khi viết hoặc tạo thêm _ thanh trộn màu được hoán đổi vị trí, cũng thay đổi lý do tại sao nó nằm ở nơi cũ chỉ có giao diện khác nhau, đôi khi thấy sự thay đổi nhàm chán , hãy để thời gian đó cải thiện chất lượng vật liệu thủy tinh và thảm

    Can you kindly use google translate for example for your post to translate your message accordingly? Also, I'm not entirely sure if you replied to the thread you wanted to since you mentioned the video editor a couple of times?

  • Can you kindly use google translate for example for your post to translate your message accordingly? Also, I'm not entirely sure if you replied to the thread you wanted to since you mentioned the video editor a couple of times?

    sorry adm for texting the wrong article _ I used google translate , and the problem

  • If I am not mistaken V-Ray has an option to turn off reflections in mirrors so it is possible to program. This is extremally helpful feature when trying to create ambiance with soft light rather than a single hard light that washes out an area of the room particularly when reflected in a mirror. As this is an old post I'm wondering if there is a work around in the latest Enscape version?

  • Was going to ask why my lights weren't showing up (I have only just begun), so looked at this forum and saw this post about not being able to turn off reflections, which I would also like to be able to do. Then suddenly my lights appeared and I like the way they look.

  • You can not make the light invisible only in reflections. We strongly advise you to use the area light shapes to match the scene's lighting fixtures instead of "inventing" an area light that is magically floating in space.


    This is a trade off between artistic/creational freedom and the guarantee that your image looks as plausible and predictable as possible. As non-specular-visible lights do not exist in reality, we chose the second option.

    I'm very happy with the lighting in Enscape, think it looks realistic. I have just started learning, literally been only a few days. But I have a problem with not being able to turn the reflection of a light source off. I think people often choose to point a rectangle light at a feature to add some light, but that is a problem in Enscape if you can't turn the reflection off. See attached, white rectangle showing in the wood. I know the light I used is too bright; I used one of the existing lights, so they are all the same, but the problem would still be there even if lights were more subdued. Thanks. I am hoping Enscape can do something about this, or offer some work-around. I've been able to turn the reflection of a light off in every other program I have used. Thank you. I'm enjoying Enscape.

  • I'm very happy with the lighting in Enscape, think it looks realistic. I have just started learning, literally been only a few days. But I have a problem with not being able to turn the reflection of a light source off. I think people often choose to point a rectangle light at a feature to add some light, but that is a problem in Enscape if you can't turn the reflection off. See attached, white rectangle showing in the wood. I know the light I used is too bright; I used one of the existing lights, so they are all the same, but the problem would still be there even if lights were more subdued. Thanks. I am hoping Enscape can do something about this, or offer some work-around. I've been able to turn the reflection of a light off in every other program I have used. Thank you. I'm enjoying Enscape.

    I understand that this is an issue - You can also gladly forward all of your Feedback through our Voting Portal, please. We'd appreciate that. :)

  • Thank you I submitted my idea. I think sometimes it could look fussy to represent every single light fixture in a large commercial interior space. It could be a level of detail that is inappropriate for such a large space. But I also know I need to work harder to use lights that are actually there and that the results could be nice.

  • You can not make the light invisible only in reflections. We strongly advise you to use the area light shapes to match the scene's lighting fixtures instead of "inventing" an area light that is magically floating in space.


    This is a trade off between artistic/creational freedom and the guarantee that your image looks as plausible and predictable as possible. As non-specular-visible lights do not exist in reality, we chose the second option.

    Deleted my own reply for now.