Sketchup section cuts and visibility

  • Currently, when you cut a section in SU, Enscape renders the scene properly from a geometry standpoint, but shadows act as if all the cut geometry was still present. All renders, then, are completely dark on the interior. This basically makes the section tool completely useless in Enscape. The whole point of cutting a section is to see the interior of whats being cut, and it applies to vertical and horizontal section cuts. The only way to get around this is to fill the interior with lights or create the geometry in a way that the section cut actually turns geometry off - in complex models this is almost impossible. Filing it with lights produces an effect that 1) isn't really the look i'm going for, and 2) takes more time to set up when just having the cut geometry NOT cast shadows would solve everything. If some people like the way things currently work, then please implement a toggle switch to allow us to change the way things are rendered. I love literally everything about Enscape otherwise, but the way section cuts work is absolutely infuriating.

  • Currently, when you cut a section in SU, Enscape renders the scene properly from a geometry standpoint, but shadows act as if all the cut geometry was still present. All renders, then, are completely dark on the interior. This basically makes the section tool completely useless in Enscape. The whole point of cutting a section is to see the interior of whats being cut, and it applies to vertical and horizontal section cuts. The only way to get around this is to fill the interior with lights or create the geometry in a way that the section cut actually turns geometry off - in complex models this is almost impossible. Filing it with lights produces an effect that 1) isn't really the look i'm going for, and 2) takes more time to set up when just having the cut geometry NOT cast shadows would solve everything. If some people like the way things currently work, then please implement a toggle switch to allow us to change the way things are rendered. I love literally everything about Enscape otherwise, but the way section cuts work is absolutely infuriating.

    We would love to provide the ability to cast realistic shadows when section cuts/planes are applied - unfortunately, we can only render what we receive from SketchUp and even though the cuts are being transferred, the geometry itself still behaves in a way as if it would be un-cut, which is why Enscape also renders shadows still.


    In the future we may able to provide a technical workaround for this, I'll definitely be forwarding your feedback once more, but we also hope for your understand and want to make you aware that we're on your side when it comes to this, as we would really like to provide what you're asking for, although are hands are unfortunately tied, at the moment that is.

  • The fact that the shadows in the section remain real is good. This allows you to assess the degree of solar insolation of the room. But you also need a button to turn off the shadows for to present a plan of the room with textures, although this can be done using a sketch up without a visualizer.

  • Actually I absolutely love the sections behaviour like they are now!

    It's useful to see what't inside without losing the perception of the true lighting condition of the indoor spaces.


    Maybe the developers could implement an option to cull or not the geometry behind the plane!


    BTW, I've read in several posts in this forum that most of the issues regarding difficult situations to be rendered are "caused" by the realtime technology, limiting some calculations not to affect the speed (accurate reflections, section cuts,...). I am wondering if a solution could be to export the CURRENT model configuration whenever the user chooses ad additional "photoreal" option (the name is made up by me, substitute with whatever you like): you will have an extra export time time but you would be able to render the scene not realtime, so avoiding the limitations which block you guys.... I'm talking basically for still images, since I don't do videos atm....

  • pibuz , what you described in your last passage is something which has been requested before, a few times already, we wish it was as simple as introducing a "Photoreal" rendering quality setting for example, but it's not as straight forward and we'll still hit technical limitations to some extend - still, it's a feature request filed on our agenda to which I'm adding your upvote.