Let's talk mirrors....
1) Geometry reflected in mirrors through windows does not render. Only "atmosphere" will render. Is that correct?
2) Reflected geometry also appears to be very grainy/distorted. Honestly, the mirror quality shows here is unacceptable.
- Texture is a white color with 100% metallic and 0% roughness. Doesn't appear to be an specific mirror settings in Enscape.
Is this a limitation and if so, are there plans to update this? The attached image is without any "atmosphere" and just has some tree assets places outside the windows.