Digital Staging Photos

  • Hi guys and gals,


    I need help or advice on staging photos. I work for a property marketing company and we want to be able to use sketchup to stage photos. Is it possible with decent results or am i barking up the wrong tree? Below is one attempt:


    -Photo match for sketchup view

    -Built shelves in sketchup decorated with enscape

    -Masked image over original in photoshop


    Problem is now shadows so things have no depth, any advice would be much appreciated.

  • Hi mintstick , so if you activate the "Use Viewport Aspect ratio" in the Capture tab of the Visual Settings, and when you then also activate "View Synchronization" before exporting a rendering, you will be able to overlay it over the SketchUp viewport, or images exported from the SketchUp viewport. :)


    Also, I can fully understand what you're trying to do, but I mentioned the overlay part because you may have to model some of the parts in order to also get some correct shadows - I think in the end it may be better to simply model the scene though, especially if it's a complicated one. It may always be tricky or almost impossible to just insert some objects into a photo and get correct shadows, if the light comes from different sources especially, then it may not be easy to add them in photoshop for example afterward.


    Alongside, if you haven't already, you may also "Export Object-ID, Material-ID and Depth Channel" also via the the Capture tab of the Visual Settings - I'm not sure if you require this at all for your procedure, but it may help.

  • in my workflow I photomatch in Sketchup. Insert a 3D model. Export the model including material ID etc. Then use the material ID as mask in photoshop to overlay the 3D model on the original photo. Then match color and lighting.


    I have not found a satisfactory way to export the model including the original photo.

    I would love to hear if I am missing something. Please see the example below. The carwash (incl. cars etc.) are overlayed on an empty field.

  • Hi mintstick , so if you activate the "Use Viewport Aspect ratio" in the Capture tab of the Visual Settings, and when you then also activate "View Synchronization" before exporting a rendering, you will be able to overlay it over the SketchUp viewport, or images exported from the SketchUp viewport. :)


    Also, I can fully understand what you're trying to do, but I mentioned the overlay part because you may have to model some of the parts in order to also get some correct shadows - I think in the end it may be better to simply model the scene though, especially if it's a complicated one. It may always be tricky or almost impossible to just insert some objects into a photo and get correct shadows, if the light comes from different sources especially, then it may not be easy to add them in photoshop for example afterward.


    Alongside, if you haven't already, you may also "Export Object-ID, Material-ID and Depth Channel" also via the the Capture tab of the Visual Settings - I'm not sure if you require this at all for your procedure, but it may help.

    thanks Demian i found using the material id good for masking and cutting out the parts i want, but yeah like you say hard to emulate shadows and lighting.

  • in my workflow I photomatch in Sketchup. Insert a 3D model. Export the model including material ID etc. Then use the material ID as mask in photoshop to overlay the 3D model on the original photo. Then match color and lighting.


    I have not found a satisfactory way to export the model including the original photo.

    I would love to hear if I am missing something. Please see the example below. The carwash (incl. cars etc.) are overlayed on an empty field.

    yerah thats the workflow im using too, i did try projecting the texture onto the model which had some degree of good result but still not ideal. I think its just not an easy option to do with the two mediums

  • Compositing exterior photo is much easier than interior's!

    You can hide a lot of artifact and and lighting is easy to replicate (it's a sun and sky)


    Interior you need to take care of reflection, matched lighting, model requires up close details ...good luck!