Highly recommand Enscape team could invent more natural plant system , Like grass painting/spray tools.
I believe it is a time saver for creating the surrounding environment or landscape.
Highly recommand Enscape team could invent more natural plant system , Like grass painting/spray tools.
I believe it is a time saver for creating the surrounding environment or landscape.
Highly recommand Enscape team could invent more natural plant system , Like grass painting/spray tools.
I believe it is a time saver for creating the surrounding environment or landscape.
Definitely something which has been requested before. I'm forwarding your feedback and upvote - this would be for a request like having a tool like "scatter" available in Enscape as well.
+!
+1
+1
+1
Definitely something which has been requested before. I'm forwarding your feedback and upvote - this would be for a request like having a tool like "scatter" available in Enscape as well.
The image used in this theme is a renderer called D5, which was developed by Chinese people. Based on UE, its plant material is from MAXTREE, which is of high quality
The image used in this theme is a renderer called D5, which was developed by Chinese people. Based on UE, its plant material is from MAXTREE, which is of high quality
so enscape, let's make cooperation with UE then
Thank you all, your voices are being heard.
I agree, but on the other hand, even more grass-types would help.
For example, there could be a meadow-type, which renders actually long grass and meadow-like mixed plants. Different types of those. Perhaps even a "shrubbery meadow", where it grows random shrubberies - big or small. Etc.
Generally, I'd say:
+1
It could be brought even further, in Twinmotion, there is this nature painting system; you could identify a texture area as a spesific type of woods, and Enscape would then "grow forest" into that texture's area. I'd personally gain a LOT of momentum out of this, since currently I have to create the woods manually surrounding my models to give them 3D-context. It would be awesome if I could just paint in Revit's topography the area where there's some woods, and if there's some special locations, I'd model them by hand, but generally it would make the actual cad-models so very much lighter.There are workarounds for that, such as linked models where the trees are and so on, but I work fast so I kinda don't have time to adjust linked models everywhere because I adjust them all the time during the progress so I won't have multiple models open at once.
Display MoreЯ согласен, что еще больше видов трав поможет.
Это может быть длинная травка и лугоподобные смешанные растения. Различные типы тех. Возможно даже «кустарниковый луг», где произрастают случайные кустарники - большие или маленькие. И т.д. +1 +1 в
общем, я бы сказал:
+1
That would be very helpful.